This is Sushi. A dead fish group.
The problem is that staying once a group has gone dead DLV's you and leads to the inevitable blow out. Hang around too long and it becomes apparent that their attention is important to you, and suddenly their value is higher.
Personally, I like to do hit and runs. Coming into a group and raising their energy level a bit can be great. The problem is sustaining that, or even taking them to the next level beyond that.
If a group is forcing me to drag them into a good time, I entertain them for a bit, and then leave. Their energy level drops with my exit, and I bring the fun elsewhere. They get to see me traveling the bar, making friends, laughing with new people. When I get back to them, I raise the energy level, and they begin to associate that energy and fun with my presence. I introduce them to new people, new experiences, and then I'm off again.
Unless they can give me a good reason to stay.
I absolutely love the moment of exit when they try to draw me back in.
Then it's all about body language. My body language says I'm going to leave (slightly turned outward, rocking backward, or taking a step back to see if they take a step forward to chase), and suddenly I have a group of people vying for my attention to keep me there. They came out to have fun, and I can offer that to them.
The hardest thing to learn is to walk away, but it's also the key to at least half of this game.
