Unanswered topics | Active topics |
New posts | Your posts
| Author | Message |
| Jester23 | PostPosted: Wed Dec 24, 2008 6:53 am | |
| Offline | | MPUA Forum Enthusiast | Joined: Sun Dec 21, 2008 9:55 am Posts: 44 | | Ok I seem to have no problem opening. My problem is holding thier interest afterwards. Just today I got cockblocked by an obstacle after opening. Sometimes I also pause durring a conversation and it leaves a somewhat awkward silence. I have a DHV story already prepared(it's about me saving my friend from a wild boar attack, false but it's all i could think of). So any tips on how to hold thier interest. I don't have any problem negging either they usually laugh after I do it. So any tips on holding interest after opening?
|
|
| Top |
|
 |
| speed-bird | PostPosted: Wed Dec 24, 2008 9:54 am | |
| Offline | | THIS IS SPARTA!!! |  | Joined: Thu Nov 29, 2007 5:48 am Posts: 300 Location: San Francisco, CA | | One story's not enough. You have to have an arsenal of stories to tell, and a point to each one. It helps if you can plan ahead of time how one story can lead into another, and you can navigate a pre-programmed map of your conversation threads eventually going on auto-pilot, which gives you a chance to focus on your game and watch for IOIs.
I listen to NPR, I find it a great source of ideas. I have a lot of stories that start with "I heard a good one on the radio the other day..."
Rattle off half a dozen of those and she'll start thinking that you listen to a lot of radio, which makes you that little more interesting.
Tell one joke, she'll think that's funny. Tell a string of jokes, she'll think YOU! are funny.
Tell one interesting story, she'll think that's interesting. Tell a string of interesting stories, she'll think YOU! are interesting.
|
|
| Top |
|
 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|