[youtube]
http://www.youtube.com/watch?v=UEVa2swtC10[/youtube]
I generally frown upon routines as a way to build attraction. That's not where attraction comes from. A girl's attraction to you comes from the way you carry yourself: your eye contact, smile, vocal projection, body language, and general demeanor; all of this comes from good inner game.
But some routines are just really fun and/or effective. You don't use them to build attraction; you use them because they're fun and create a predictable result (a happy vibe), and because they are therefore worthy of using again and again. Here's a list of routines that can be done with a wing, broken down by category.
SET ENTRANCE
Your wing has popped open a lonewolf, and it looks like he's doing okay. No need for you to step in; in fact, to do so would be counterproductive. You just have to leave him to his own devices and find your own set to pop open.
But wait, what's this? The girl's friend has returned from the bathroom! And she doesn't look particularly happy! Maybe your buddy is working her, maybe he hasn't noticed her, maybe he has noticed her but doesn't want to break rapport with his target. It's time for you to step in.
We don't know each other: The simplest way to break into a set. You just start talking to the obstacle and don't even acknowledge your wingman or his target. If introduced, you pretend you don't know each other. There is no need to create a false background for the two of you, and no risk of a screwup on one of your parts messing up the other guy's game. Watch your shit with this, though. If the girls find out you've been lying, you're sunk.
Honestly, the best use of this is when you see an MFF 2set, and the guy is obviously working one girl in the set and ignoring the other. Jump in and introduce yourself to the girl he's ignoring. Everyone gets attention, everyone gets laid, everyone wins. The guy might even thank you for joining his set. I certainly would, if I suddenly found myself with an instant wing. Picking up the spare like this is probably the easiest way to open a set by yourself, as the other guy and his target are going to be trying their damnedest to keep you in that set if they're smart, because you're doing them a favor.
Hear that, guys? MFF 2sets are
incredibly easy to open if you're willing to take the less-hot girl. Everyone in that set will be cheering for you.
The Gay Cockblock: Invented and perfected by jlaix, used routinely by me. Walk up behind your wingman, throw your arms around him, and stare the target dead in her eyes. "Are you hitting on my boyfriend, bitch?" Wait for a laugh (you'll always get one), then smile and introduce yourself to the obstacle. Sets a fun, goofy vibe. Don't use this to break into a set where you don't know anyone.
Accomplishment Intro: An old community standby. Tap your wing to get his attention, exchange salutations, and your wing tells some cool story about you to the set, which you reciprocate. Gets you in on his coattails. Better to use if the more experienced of the wings starts in the set.
Have you seen...: Get your wing's attention, and ask if he's seen "X." X is someone's name, preferably a girl's. The wing will say no, and then pull you into the set after you body-rock away a little bit. Implies a time constraint on the part of the person being brought in.
OBSTACLE DISARMAMENT
Obstacles suck. They hang around with other girls, seemingly with no purpose in mind other than to prevent their friends from having fun. That's because they're not having fun themselves. You've got to fix that.
Mr. Smooth: I have to admit, I've never tried this, but I
so want to. Read about it here:
http://www.pickupguide.com/layguide/smooth.htm Basically, the idea is that you hit on your wingman's target for him. You compliment her, but say it as though you're reading your wing's mind. He does the same for you.
Stormy: "Hey, Chief's Target, Chief really likes your shoes."
Chief's Target: "Thanks!"
Stormy: "Chief really thinks you're interesting and would like to get to know you better."
Chief: "Stormy thinks you have beautiful skin, Stormy's Target."
Stormy: "Chief is trying SO HARD not to kiss you right now, Chief's Target."
You even escalate for him.
Chief: "Stormy really likes you. C'mere..." (whereupon Chief takes Stormy's hand and the hand of his target and puts them together so that they're holding hands).
Actually, I DID do this once, but it was one-sided. I hit on some girl for an AFC friend of mine in this way. Got him a Day2. Unfortunately, he didn't close, but hey, I'm still awesome.
Priming the Pump/Jumping on the Grenade: We all know that if one girl in the group isn't having fun, NOBODY is allowed to have fun. The party-killer is usually the girl that doesn't get hit on. This is normally dealt with by befriending the obstacle to ensure that she doesn't block. But if you've got a wing, and a) the obstacle is pretty hot as well, or b) your wingman has low standards and/or is drunk, you can simultaneously disarm the obstacle
and escalate faster than you would otherwise be able to, simply by having your wing escalate on the obstacle and succeed. If the obstacle is making out with a guy, the target feels free to do the same thing. It's like if your professor shows up to class drunk. Suddenly, the rules no longer apply.
I've jumped on my share of grenades in my time, and I have to say, escalating on an obstacle while her dude-magnet friend is getting hit on is EASY. The obstacle suddenly feels validation! No longer is her ego holding her sex drive and the sex drives of her friends hostage! She has a guy, and it's GO TIME. School's out, time to party. Everyone wins. On another, non-wing-related note, this certainly lends some more credence to the tactic of "going ugly early," where you hit on the second-hottest girl in a set with intention of picking her up, because you can count on the hottest girl to be saturated with dick offers anyway while the second-hottest would otherwise starve.
DOUBLING UP
Maybe you can't find a set to open. Maybe you have AA and want to stick by your wing's set for awhile, but he doesn't really need you there. You can still be useful and not be a hoverchode.
Camera-Assisted Escalation: Did this one with a wing of mine by the name of Synyster. Break out your camera and have your wing and his target pose together for pictures. When you do this, go full-on Austin Powers fashion photographer.
Stormy: "Yes, yes! Show me love! Show me love, baby! You're a tiger! Yes! Growl for me, baby! Growl!"
Then tell the girl to kiss your wing on the cheek and see how far you can get her to go.
Babysitter's Club: Your wing needs to leave for a second (don't fake this, it's best if he actually has to go to the bathroom or refresh his drink or something), so you stay with the target to make sure she's still there for your wing and she doesn't get popped open by any other guys. DHV your wing to her, tell her what an awesome guy he is, and generally be a good friend. You and your wing are both cool guys. Demonstrate this.
Also works for Day2s. If your girl insists on bringing a friend along, well, why can't you bring one too? Arrange a double Day2 with your wing. He takes care of your logistics, AND has a girl fed to him on a silver platter. Everyone wins.
ORBITER MANAGEMENT
I've never had a dude who was not originally part of a set interrupt one of my sets, EVER. Well, except once. But that's not the only time a guy can screw with your game. Maybe the target is out with her brother or friend or something. Once again, your wingman can save you a lot of grief.
Matchmaker: Simply put, the best way to neutralize an orbiter is to set him up with another girl. I did this once when I was sarging with Synyster. Syn popped open a girl he *thought* was by herself, but it turned out that she was out on a not-date with an orbiter of hers. When he came back into the set, it was obvious that this guy had to be dealt with. He wasn't actively blocking Synyster, but his sad state threatened to screw up Synyster's chances with the girl he was orbiting. She may very well have felt sorry for him and could have decided not to do anything with Synyster if he wasn't handled.
So I handled him by popping open a lonewolf and throwing her at the orbiter. I even ran some Mr. Smooth stuff to get them escalating on each other (that makes two Mr. Smooth uses, now that I think about it). Orbiter validated and neutralized, lonewolf set up with a guy, target satisfied that her just-friend is having a good time, Synyster had a clear shot at his target. Everyone wins. That orbiter even bought me a drink the next time he saw me.
Reorientation: This is one I came up with on the spot and used for fellow sarger Country one night at Republic. Country had popped open a 2set. Keeping to the Code, as Captain Jack Sparrow would say, I was on the obstacle (he opened it, his set). Unfortunately for Country, he had stalled out on the dance floor, leaving me dancing with the obstacle, Country by himself, and Country's target talking to some dode.
I decided that things would be better if Country's target had her BT pumped and was dancing with Country. So I started rearranging people.
I GRABBED the obstacle and THREW her at Country, both to keep her occupied while I worked the target and to get Country back into state.
I GRABBED the target away from the dode she was talking to and started dancing with her to pump her BT. I don't know what happened to the dode. He kind of just faded away after watching me grab her and dance with her, and her not object.
Once her BT was high enough (I could tell because she grabbed my dick), I GRABBED the target and THREW her back at Country, then GRABBED the obstacle and started dancing with her again.
Everyone wins. Except the dode that I pulled Country's target off of.
Any other fun wing-tactics out there, post 'em up.