| Guys...
If you are talking to any girl...
You & her are at a certain M3-model-level (a1/a2/a3/c1...s3), which is just between you and her: e.g. its a variable that is NOT transferable
At the same time... she can be at a certain buying temperature, like:
0-locked up, not able to talk to anybody
1-able to exchange a few words
2-enough for her to sit there while you game her
3-enough to show an IOI like a giggle
4-enough to show an IOI and kino you
5-enough to show alot of IOIs and ask you questions
6-enough for you to venue change her
7-enough for you to kino HER, and give her IOIs, and she still likes it (usually after qualification phase, because she now feels she EARNED your attention, rather than you just want to **** her like every other guy on the planet)
8-enough for you to get physical with her
9-enough for you to **** her
And all of these buying temperature levels are TRANSFERABLE: so [you] can be anybody: If she is at the highest buying temperature, somebody else could just take over and **** her as well. thats the idea of buying temperature.
So.... buying temperature works independantly from the m3-level.
Buying temperature game is not really an issue in day game, its something that happens in clubs (alcohol, hot guys around, other girly-emotions etc) and then she might regret it the next day because even though her buying temperature was enough to get pshysical with you, while in the M3-model for example she hasnt been through A3, C1-C3.
So you can skip stages in the M3-model because of high buying temperature, but only for short term success, as long as her buying temperature stays.
Now the thing is, i am trying to model the whole thing together.
Are these really 2 seperate variables in a girls mind. 1 m3-model variable for each guy seperately. and 1 buying temp variable for all guys who are around...?
Or... is there a certain overlap, at least A1 & A2 is something you cant skip i guess. But if buying temperature is sky high, you might go from A2 straight to S1-S3, skipping A3, C1, C2, C3.
Of course there is overlap (one level effects the other), but how can we model this perfectly?
For example if she was at buying temp 0: locked up >> somebody who got to C1 in the past can probably unlock her. but somebody who only got to A1 in the past, probably cannot.
So maybe for each buying temperature level there is a certain minimum and maximum M3-level that she can tolerate? is this the way to model it?
so like:
buying temp 0: tolerates guys who are already (from the past) at C1-S3
buying temp 1: tolerates guys who are already (from the past) at A3-S3
buying temp 2: requires A1 first
....
buying temp 8-9: does not even require A1-C3 anymore??? can even be turned-off by going back to that??? wants to go to S1 immediately?? (like wants to kiss the first guy that has the balls for it)
If it was a computer game, and each girl would have 2 power-bars (buying temp, and m3-stage-level)...how would they be related and how can we model this?
Anyone has good thoughts on this?
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