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| The structure/general pattern - what is it?! https://pick-up-artist-forum.com/viewtopic.php?f=6&t=21552 |
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| Author: | SurfsUp [ Thu May 08, 2008 8:56 pm ] |
| Post subject: | The structure/general pattern - what is it?! |
Okay, so from what I've picked up, is the general structure this - Open False time constraint Neg to create comfort DHV to attract Do some kind of voodoo to create rapport Hopefully close I realise that it's not a precise art and that it needs to be flexible and adaptive, but I think it'd be good for us newbies to know the general direction we should head in... |
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| Author: | leftytheking [ Fri May 09, 2008 5:27 am ] |
| Post subject: | |
You've got the sequence right up until the voodoo... I don't know voodoo. At that point, after DHV, you can introduce a topic of discussion. Or, if you have been there for a bit, suggest a move to a different location. Or isolate the target. Or, do a dozen other things. After your first DHV, the "Artist" part of Pickup Artist comes in, and the pattern branches off into dozens of possiblities. So the answer is, it's all up to you. |
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