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Open, time constraint, neg hopefully ... flounder (help!)
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Author:  GC Blue [ Sat Aug 09, 2008 8:30 pm ]
Post subject:  Open, time constraint, neg hopefully ... flounder (help!)

So, I open, time constraint, neg and then what? I usually try to DHV. But its sporadic at best right now. I know for sure my DHV needs to improve. Would you guys please help? Thanks!

Author:  ace_of_spades [ Sat Aug 09, 2008 9:29 pm ]
Post subject: 

Give us a few examples of typical interactions; it's probably gonna be easier that way.

Author:  Mr. Natural [ Tue Aug 12, 2008 5:02 pm ]
Post subject: 

I''m reluctant to post a response to this, because I think the best solution is to approach as many sets as possible with the intent to communicate until there is nothing left to say. See any answer anyone gives you runs the risk of being incongruent with your natural style as an artist.

But here's some options:

Transition- basically do a quick cold read on your set. Okay she's the shy one and you're the outgoing one or you're the fiesty one and you're the mellow one or any other ying-yang type read.

Ask how they all know each other.

Put out another time-constraint and run a quick story that DHV's you and end it with an open ened question that can spark conversation with the set.

Cold Read- ESP routines or number reading are the traditional ones, but research psychological tests that already exist to come up with unique tests that haven't been overused.

Run another opener- Have an opener that is closely related or linked to your first opener.

Personally I like to use whatever response I get from my opener and start running cocky funny on whatever answer they gave or their non-verbals to get them in a light and funny mood.

Honestly though the more sets you approach the more you will develop an A2 game that works for you man.

I hope this helps.

Author:  McBagel [ Wed Aug 20, 2008 3:03 am ]
Post subject: 

nice

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