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Day-Game quick memo for improving your game (WIP)
https://pick-up-artist-forum.com/viewtopic.php?f=51&t=200290
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Author:  KiwiPUA [ Sun Dec 04, 2016 11:37 am ]
Post subject:  Day-Game quick memo for improving your game (WIP)

So, in order to improve my daygame, I decided to pile up the top things to analyze in myself for better results. Why am I posting this checklist? Well, because I need you guys' help to add any missing pieces to the list.
The way it works is I keep the list with me during the day and after approaching I would take a look at it and see which part I nailed and which one I failed.
This is what my daygame rule-book consists of so far:

#1 Build social momentum to get rid of AA
#2 Assume value; expect she is already attracted to you.
#3 Be clear in your intent; don't beat around the bush or you are just another chode hitting on her.
#4 Physical confidence;
-Eye contact
-Tonality (breaking-neutral-trying) + Loudness
-Posture, stance (be relaxed)
#5 Form a connection; use statements, be responsive to what she is talking about. Avoid interview mode.
#6 Get qualification; make her qualify herself to you (so... tell me something special about yourself.)
#7 Justify your actions; give reasons to why you compliment her, why you highfived her, why you want her number, why you want a date with her.
#8 Be physical; relate as a man to a woman, not as a friend to a friend.
#9 Close the interaction at a peak.

I know, this thread is like a spark in a wet forest - not gonna catch on fire. Most likely it will drop dead in to the bottomless pit of my-game-sucks-threads (=anything beyond the first 2 pages of General Disc.).

Just joking, looking to get some answers to improve this list, I'm working on it aswell and I want to re-post it when it's done so that people can write it down/print it and tag it along in their pocket during daygame. You can make SO many mistakes again and again and again without becoming concsious about them - and a list like this is definitely helping out with that.

Edit: Also some of this is new stuff to some people so I'm also adding explanations and examples to the final product.

Author:  jox [ Tue Dec 06, 2016 5:14 am ]
Post subject:  Re: Day-Game quick memo for improving your game (WIP)

I would also say dont think too much try to let your natural game come out. have a couple lines that you know work and wing it a little while trying to remember to make her smile. If she is smiling she is enjoying you

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