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What do you guys do...
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Author:  Pelopota [ Tue Sep 27, 2011 3:26 am ]
Post subject:  What do you guys do...

If you send a girl a message but she ignores it?

Do you forget about her and move on or do you send her another one?

Author:  SmoothOp [ Tue Sep 27, 2011 1:06 pm ]
Post subject: 

Do you know her? Is she random? If no response then just move on. There is a VERY thin line between normal and creep on the internet. Don't overdue it. It's like approaching a girl in the street in a creepy way and she ignors you, would you walk away, think about it and approach her agian?

Author:  J-Easy [ Tue Sep 27, 2011 1:49 pm ]
Post subject: 

i agree no response move on...there are plenty more that might respond or you could try to them there no fun...whats kind of openers are you using?

Author:  KarlStocker [ Wed Sep 28, 2011 10:36 am ]
Post subject: 

If it was 'real life' if you blew it say, PUA would instruct you to take that as feedback and move on, so why would the internet be any different? Besides failure on-line is a lot less emotionally draining than failure IRL.

Author:  P K [ Fri Jan 13, 2012 2:49 am ]
Post subject: 

If she ignores it try to figure out why that message didn't work. Maybe it was the subject headline or your content. Make adjustments and message a new girl, I think online gaming is a learning process if anything. I see a new girl everyday, if not more, on Pof and okcupid.

Author:  jpow1981 [ Fri Jan 13, 2012 6:41 pm ]
Post subject: 

I've followed up with a second response for girls I'm very interested in from time to time. The response rate is low, and wouldn't be worth the effort in most cases. However, I will try to follow up with something along the lines of David M's "Average women play hard to get line" or David Deangelo's "you're only supposed to play hard to get AFTER we meet" with extremely interesting girls, but like I've said, I've received limited success. (15-20%)

I think I need to spend more time on this part of my online game. I would also welcome any advice on the matter. I suspect this is all about playing with the target's sense of consistency by challenging them.

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