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| Using Dice Theory to overcome AA https://pick-up-artist-forum.com/viewtopic.php?f=43&t=27292 |
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| Author: | TheAce [ Thu Aug 28, 2008 12:08 am ] |
| Post subject: | Using Dice Theory to overcome AA |
A lot of books claim they can change your life, and not to be pessimistic some can. I was remembering a few that had claimed such a statement (non PUA related ones) , analysing them. Asking questions of it such as, how could it? Has it changed anyone I know that’s read it? Stuff like that. There was one such novel that had the sub heading ‘Few novels can change your life. This one will’. Some of you may know immediately that I’m referring to the semi-comedic novel ‘The Dice Man’. Now when the plot involves are antagonist committing rape and murder while breaking out psychiatric patriots and becoming the beginning of a cult as a bit of fun on the side. It may seem an odd Sub heading to have used. For those who haven’t heard of the book, it revolves around a man who gradually relies more and more on the roll of dice to determine his actions until he becomes totally dependent on it. He therefore learns to detach himself from his actions and have no negative feelings or fear over what the result of those actions might be. The same way PUAs try to remove their Approach anxiety he removed his life anxiety. So by bringing a similar psychology and exercise across to the approach, a PUA could hope benefit from the same results when it comes to AA. (Ideally without all things rape and murder related Before you approach, and as the AA hits you, inside you know that it is your decision whether you approach or not. Now if you could separate from this and take the decision out of your hands then, AA or not, you would approach if that was the decision made by this outside force. Ok Now to find an outside force that could take the decision out of your hand is inevitably, to me, impossible. As you still are the one making the approach and there is only so much affect an external force can have on your internal decisions. However, by following the decision of the external force you have yourself a scapegoat for your internal decisions. Lets bring in a die as our external to be decision making force and scapegoat. For the sake of this lets conclude that on the roll of the die 1-3 signifies you don’t approach, 4 or a 5 is a standard approach, 6 you head in with a ridiculous opening line. Now before rolling the die you commit to following through on whatever number appears. This is easier than committing to the approach as 1,2 or 3 would result in you not approaching. , you roll . If now faced with a 4,5 or 6 you will have to once again make that internal decision on whether to approach or be beaten by the AA. Having already committed to the die pre roll it is less of a step to commit to it post roll. (imagine flipping a coin, heads you get out of bed , tails go back to sleep, but before flipping you don’t commit that you will so what the coin decides. When the coin lands you then decided whether to commit or not, ultimately you are now making a free choice as if the coin was never there. Hence the first committing step pre die roll.) Now the die said approach (obviously not literally, though I’d love a talking dice). Anything goes wrong you know you can blame it on the die, that little cube is your scapegoat ( I have here assumed you are using a 6 sided one, if you want to spice things up with a D10 or D20 feel free , you wild thing you.). This can help to prevent and increase in AA from a failed approach. Finally by responding to the roll of the die, you are detaching yourself from the decision in a similar way to that of a game, making the approach more like a game if suffering from heavy AA can help return the fun to the approach. Do it with some wings or friends actually make a game of it if that helps. So any of you struggling with that Approach Anxiety, get that old scapegoat the dice out and give it a go. |
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| Author: | Chino Kapone [ Thu Aug 28, 2008 12:23 am ] |
| Post subject: | |
Great idea... I think if i go out with a die, and make my friends go through it, than its on... should be a good time. mad props. CK |
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| Author: | Yung'n'cue [ Thu Aug 28, 2008 11:16 am ] |
| Post subject: | |
Ey bra, now that right thurr is fvcken MonEy..it's a sure fire way to get everyone to pull their weight..sinc every circle of friends has one or two aFC's..mad respect bra..i'ma put it into practise |
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| Author: | TheAce [ Fri Aug 29, 2008 2:10 am ] |
| Post subject: | |
So I took some dudes out tonight to use this to help with their AA, field report to follow after some sleep. And something that worked wonders was bringing in variations of the probability of the approach number appearing, by altering it to say just a six in case of stronger AA the pre die roll commitment is easier and more solid, allowing a greater success of accepting the approach if the 6 appears post die roll. Probably should edit this into the original post. Yeh....... |
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| Author: | Latino [ Mon Sep 01, 2008 1:33 pm ] |
| Post subject: | |
Hi, This is a very creative way of getting over AA. Like you said, if the approach bombs it's the die's fault. It's gold and bound to be fun in a group of PUAs. I'm definitely going to try this with my buddies. Latino |
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| Author: | xeroxed88 [ Thu Oct 02, 2008 8:54 pm ] |
| Post subject: | |
Sounds like a good game to play with some mates on a night out. I remember walking home one night after a night out. I got a coin out and said Heads - I call her Tails - I don't Best of three... Turns out I was too drunk to catch the fucking coin so I decided against calling. haha. |
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| Author: | V1V [ Fri Oct 03, 2008 8:50 pm ] |
| Post subject: | |
thats amazing. best bit of info ive had all day. thankyou so much V1V |
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| Author: | Chomps [ Sun Oct 05, 2008 2:17 am ] |
| Post subject: | |
thats pretty sick. but what if they see you rolling the dice? |
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| Author: | Hawkin [ Tue Oct 07, 2008 12:40 pm ] |
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That's exactly me My AA isn't that big, I just need a PUSH, anything motivating and I go to approach anybody, doesn't matter UG, HB10, skinheads, grannies, whatever When I don't know what to buy in supermarket I flip a coin and let it decide: buy this or that? Because I really don't care about the result. Same goes with sarging. I don't really care about how far I can game girls, I just want to have fun gaming at all and need a slight push. I even LONG for it, telling my mate/wing "Look at these HBs, shall I approach them? Just tell me!" If he says something like okay, I'm totally in. But he has a rather pessimistic attitude, lol. I think I will use a dice sometimes, it's more reliable than my wing! Thanks for the info. |
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| Author: | daggaz [ Tue Oct 07, 2008 3:29 pm ] |
| Post subject: | |
That is a GREAT book, and I highly reccommend people to read it. "The Dice Man" -Read it! Heh but yeah, I've played around with it before, usually drunk and with my buddies. We will do other things too, once you get warmed up to the dice, like making some craaazy ass outcomes instead of just normal approaches. 1- approach as normal 2- approach as Joey from friends, keep the voice up the whole conversation, convince her you honestly believe you are living in the friends universe. 3- rush up to her, shout Don't Drink That, its POISON! and then pound her drink. When she invariably gets upset, tell her "Hey baby, I just saved your life! Luckily, I myself have a superhuman immunity..." 4- approach her as a chimpanzee. Make grunting noises and try to pick bugs out of her hair. If she tries to push you away, throw a chimp fit. 5- take her hand like you are going to shake it, and just start kissing it instead. try to suck on her finger. 6- hit on the guy next to her instead If you read the dice game, part of the whole point is to have choices you really dont want to try, at the very least because you would be embarrassed. It has to push your limits or it doesn't work. |
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